Notes
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PIP on TV
Here are some notes about “TV Puppetry” that we learned with Caroline Reck prepping for “PIP on TV”
- Important to mostly be still, and MOVE the puppet with direct movements
- Puppet looks forward for your deliverable moment; sharing with audience
- EYE FOCUS — where you look and when; the puppet wants to look at precise things; have it set in YOUR (puppeteer) head what the puppet is looking at; let it “SEE” the environment
- When looking towards another puppet, look down & over @ 3/4; roll the back of your hand (a bit) towards the audience. Keeps the eyes looking sideways, without them going into profile. Can’t see the pupils from the side/profile
- Look straight into the camera to express your idea
- Look at the sides for thinking
- Always be doing something
- If always facing camera (straight on), find a moment to look elsewhere, and look at it for emphasis
- Tilt & 3/4 turn for side-look
- Rotating around eyes for subtle look
- Look at mouth of the other puppet while they talk; keep eyes stationary
- Bounce to walk
- Make agreement on where to look (as “planes” go by)
- Use the depth of the stage to show intensity
- Eyes to LOOK and compliment scene partner’s look
- If you’re too close to the camera, it limits the space you can move
- Play with variety in how you fill the frame of the camera; play with depth (foreground | midground | background)
- Find other places in the environment to look
- DOOOOoooo something!
Another thing we learned was that variety in the improviser’s HEIGHT was a problem. How do the Henson guys deal with this? |
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Puppet Manipulation Basics
Big thanks to Josh Cohen, Connor Hopkins and Liebe Wetzle for these notes.
Talking
- Bounce from shoulder
- Bounce opens mouth
- Speak from back of hand
- Pop open on vowels (close for consonants)
- Look at puppet & emote, then look at scene partner
- Keep energy in puppet
- Keep puppet's head out to audience; avoid profile
- Keep hand pointed slightly down so audience can see eyes
- Practice thumb movement (drop jaw, maintain eye line)
- Hard to make puppet talk (say what you are saying)… tendency is to let the puppet go flat / dead
Walking
- Bounce gives rise and fall of walk
- Forearm to turn & shift weight for walk
General Notes
- Be conscious of puppets movement
- Have clear movement, not a lot of extra movement
- Small movements for talking
- Emphasize beats with BIG movement
- Anticipate movement with a “breath”
- Bounce (rise/fall) gives “breath” or life to your puppet
- Let puppet look around and “see” environment
- Use the puppet’s body language (eye contact, close/far to other characters)
- Show, don’t tell… Nod for “yes”, shake head for “no”
- Everything you do, do it through the puppet
- Share energy with audience… have puppet look at audience often
Example:
- To other character… “[Name] I want to ask you a question”
- Out to audience… “[asks question]”
- Back to other character… “Eh?”
Tips
- Keep control of puppet’s eye focus
- Keep energy in your hand
- Get out of your head and into your hand (makes puppet feel heavier and more grounded)
- Let the puppet misbehave
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